![]() ![]() ![]() Also, a few of Postal 2's more-unusual gameplay features, such as the ability to urinate on anything at any time and the ability to commit suicide by detonating a grenade in one's mouth at the touch of a button, can actually come into play during multiplayer, lending the action a decidedly different tone than what you may be used to. There are more than a dozen different multiplayer maps, all seemingly based on areas from the single-player game, and while most of the maps are pretty basic, they're reasonably varied, and a few stand out. Snatch and team deathmatch seem to be the most popular modes, relatively speaking, whereas the "grab" mode, in which players battle to collect a series of power-ups, doesn't seem to be much of a draw. Your main modes here are conventional deathmatch, team deathmatch, and a capture-the-flag variant called "snatch," in which the "flag" is a scantily clad woman who piggyback rides on whomever picks her up. Still, a built-in server browser theoretically makes it easy to hop into an online session, and if you host a game session, you can throw in some computer-controlled bots (which the game calls "morons") if you want more targets to shoot at. ![]() The four different multiplayer modes honestly don't do much to extend the game's value, either, largely because not many people are playing them. ![]()
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